Learning Swift — Day 150 to 151

Hacking with Swift — Learning Project 35 Random Numbers Setting up Create a new iOS playground and call it “Random Numbers”. Save it somewhere sensible. Generating random numbers without GameplayKit This is how modern Swift (post 4.2) manages it: Old-fashioned randomness The arc4random() function returns numbers between 0 and 4.294.967.295 … To generate a randomContinue reading “Learning Swift — Day 150 to 151”