Hacking with Swift — Learning Project 36 Crashy Plane Setting up Create a new Xcode project based on the Game template, select SpriteKit as language and call it “Crashy Plane”, then save it somewhere sensible! We are going back to SpriteKit, aren’t you incredibly excited?! Creating a player: resizeFill vs aspectFill Delete the Actions.sks fileContinue reading “Learning Swift — Day 152 to 154”